They prove to be of little challenge, but like any opening region in Dark Souls, there’s always that one creature that serves as a challenge for you to kill. The opening region is tucked within ancient ruins and populated with a horde of undead enemies wielding various daggers and swords. Before I know it, I roll my usual character (strength build/huge weapon for life), as I have with every first play through, and I find that the game has a certain air of somberness to it. The games in this series are always a total blast, and I feel that with the third and final entry in an immensely popular series, From Software has gone above and beyond to help this game serve as a fitting conclusion for the series. As I fire up Dark Souls 3, I can already feel the excitement quickly building.
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